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FiveM Items List: 150 Items Every Roleplay Server Needs

A practical FiveM items list for roleplay servers: 150 items in 12 categories, from food and EMS to police, mechanic, heist and job items, with spawn names and suggested weights.

FiveM inventory filled with roleplay item icons: food, medical, police, mechanic and heist items

A new roleplay server usually starts with the items that came with the framework: water, bread, a bandage, a lockpick and a phone. That is enough to test scripts, but not enough for players to roleplay. The EMS player has nothing to treat a patient with, the mechanic has one repair kit for every problem, and the police have no evidence to collect.

This FiveM items list is a starting point we put together from the item sets server owners ask us for most. It has 150 items in 12 categories, each with a spawn name and a suggested weight, so you can see the gaps in your server at a glance.


How to Use This List

  • Item is the label players see in the inventory.
  • Spawn name is the item ID you use in configs, scripts and /giveitem. These are the file names from our Modern RP icon packs, so if you use the icons, every name already matches its image. If your server already has an item called water or bandage, keep your name and only rename the image file.
  • Weight is a suggested starting value. ox_inventory and QB-Core store weight in grams, so enter 2 kg as 2000. ESX Legacy without ox counts weight in kilograms as whole numbers, so most of these items become 1 there.
  • Icon shows where the matching icon is: Free means it is in our free starter pack, Vol.1 to Vol.5 is the Modern RP volume.

Not sure where item definitions and images go in your framework? Our step-by-step guide covers it: How to Add Custom Items and Images to ox_inventory, QB-Core and ESX.

The 12 categories of the FiveM roleplay items list, each shown with example item icons

1. Food & Drinks

Hunger and thirst only create roleplay if there is something worth buying. A burger joint, a coffee shop and a 24/7 store each need their own menu, and alcohol gives bars and nightclubs a reason to exist. Keep drinks heavier than snacks, so players think about what they carry.

ItemSpawn nameWeightIcon
Burgerfood_burger_classic300 gVol.1
Club Sandwichfood_sandwich_club250 gVol.1
Hot Dogfood_hotdog_mustard200 gVol.1
Pizza Slicefood_pizza_slice_pepperoni150 gVol.1
Glazed Donutfood_donut_glazed80 gVol.1
Chocolate Barfood_chocolate_bar50 gVol.1
Potato Chipsfood_potato_chips100 gVol.1
Instant Noodle Cupfood_instant_noodle_cup100 gVol.5
Water Bottledrink_water_bottle500 gVol.1
Coladrink_cola_bottle500 gVol.1
Coffee To Godrink_coffee_to_go350 gVol.1
Energy Drinkdrink_energy_can_red350 gVol.1
Beerdrink_beer_bottle500 gVol.1
Six-Pack of Beerdrink_six_pack_beer2 kgFree
Whiskeydrink_whiskey_bottle1 kgVol.1

Restaurant jobs need much more than this: Vol.2 Jobs & Crime has 256 restaurant and café items, and Vol.5 Survival & Food adds more than 600 food, cooking and drink icons.

2. Medical & EMS

EMS is one of the most active jobs on any server, and it falls flat when every injury is fixed with the same bandage. Separate items for bleeding (tourniquet), wounds (suture kit), fractures (splint) and blood loss (IV and blood bags) let medics actually treat a patient, and give doctors something to do at the hospital.

ItemSpawn nameWeightIcon
Bandagemed_bandage_roll50 gVol.1
First Aid Kitmed_first_aid_kit800 gVol.1
Painkillersmed_painkiller_blister_pack20 gVol.2
Prescription Pillsmed_prescription_pills50 gVol.1
Tourniquetmed_tourniquet100 gVol.2
Suture Kitmed_suture_kit150 gVol.2
Arm Splintmed_arm_splint300 gVol.2
Saline IV Bagmed_saline_iv_bag550 gVol.2
Blood Bagmed_blood_bag500 gVol.1
Defibrillator (AED)med_automated_external_defibrillator2 kgVol.1
Syringemed_syringe20 gVol.1
Trauma Bagmed_trauma_bag4 kgVol.2
Stretchermed_stretcher8 kgVol.2

3. Police & Justice

Good police roleplay is built on evidence. Bullet casings, gunshot residue tests and DNA samples turn a shootout into an investigation, and warrants and citations give the justice side paperwork to process. Heavy items like spike strips belong in the vehicle trunk, not in a pocket.

ItemSpawn nameWeightIcon
Handcuffsitem_handcuffs300 gVol.1
Police Badgeitem_police_badge100 gVol.1
Evidence Bagitem_evidence_bag20 gVol.1
Police Tapeitem_police_tape300 gVol.1
Citation Bookitem_citation_booklet200 gVol.1
Pepper Sprayitem_pepper_spray100 gVol.2
Spike Stripitem_police_spike_strip5 kgVol.2
GPS Trackeritem_gps_tracker100 gVol.2
Bagged Bullet Casingitem_bagged_bullet_casing20 gVol.2
Gunshot Residue Kititem_gunshot_residue_kit200 gVol.2
DNA Sampleitem_dna_sample_tube20 gVol.2
Warrantitem_warrant_document10 gVol.2
Breathalyzertool_breathalyzer300 gVol.1
Body Cameratool_body_camera150 gVol.1
Police Radiotool_police_radio400 gVol.1

4. Mechanic & Vehicles

A single repair kit makes mechanics optional. Splitting repairs into body, engine and parts work, and making tires and batteries heavy, keeps the tow truck and the workshop busy. Tuning items like nitrous also give the street racing scene a reason to visit the shop.

ItemSpawn nameWeightIcon
Repair Kittool_car_repair_kit2 kgVol.1
Advanced Repair Kittool_advanced_repair_kit4 kgVol.2
Body Repair Kittool_body_repair_kit3 kgVol.2
Engine Repair Kittool_engine_repair_kit4 kgVol.2
Tireitem_car_tire10 kgFree
Car Batteryitem_car_battery15 kgVol.1
Brake Padstool_brake_pads1.5 kgVol.2
Jumper Cablestool_jumper_cables1.5 kgVol.1
Car Jacktool_car_jack4 kgVol.1
Motor Oiltool_motor_oil1 kgVol.1
OBD Diagnostic Scannertool_obd_diagnostic_scanner400 gVol.2
Nitrous Bottletool_nitrous_oxide_bottle8 kgVol.2
Jerry Canitem_jerrycan_gasoline5 kgVol.1

5. IDs, Licenses & Cards

Documents cost almost nothing in inventory weight and create a lot of roleplay: traffic stops, gun store checks, hunting and fishing patrols, and bank scenes. A fake ID is the illegal side of the same system.

ItemSpawn nameWeightIcon
ID Carditem_id_card10 gVol.1
Driver's Licenseitem_drivers_license10 gVol.1
Passportitem_passport50 gVol.1
Firearms Licenseitem_firearms_license10 gVol.1
Fishing Licenseitem_fishing_license10 gVol.1
Hunting Licenseitem_hunting_license10 gVol.1
Business Licenseitem_business_license10 gVol.1
Vehicle Titleitem_vehicle_title_document10 gVol.2
Bank Carditem_bank_card10 gVol.2
Black Credit Carditem_credit_card_black10 gVol.1
Social Security Carditem_social_security_card10 gVol.2
Fake IDitem_fake_id_card10 gVol.2
Pay Stubitem_pay_stub10 gVol.4

6. Keys, Phones & Electronics

Most servers already use a phone and car keys, but physical keys and keycards are also what makes housing, apartments and garages feel real. A burner phone and a SIM card are useful for criminal scripts that should not run on a player's main phone.

ItemSpawn nameWeightIcon
Car Keysitem_car_keys50 gVol.1
House Keyitem_house_key20 gVol.1
Apartment Keycarditem_apartment_keycard10 gVol.2
Garage Remoteitem_garage_remote50 gVol.1
Phoneitem_smartphone_generic200 gVol.1
Burner Phoneitem_burner_phone150 gVol.4
Radioitem_radio_walkie_talkie300 gVol.1
SIM Carditem_sim_card5 gVol.4
Tabletitem_tablet500 gVol.2
USB Driveitem_usb_flash_drive20 gVol.1

7. Money & Valuables

Separate clean and dirty money is the base of every money laundering script. Valuables like watches, chains, rings and gold bars are the loot from robberies and the stock of any pawn shop.

ItemSpawn nameWeightIcon
Cash Bundleitem_cash_bundle100 gVol.1
Money Rollitem_money_roll50 gVol.1
Dirty Moneyitem_dirty_money_bundle100 gVol.1
Money Bagitem_money_bag2 kgFree
Gold Baritem_gold_bar1 kgVol.1
Diamonditem_diamond10 gVol.1
Gold Watchitem_gold_watch150 gFree
Gold Chainclothing_gold_chain100 gFree
Diamond Ringitem_diamond_ring10 gVol.1
Crypto Coinitem_bitcoin_coin30 gVol.1
Coin Rollmoney_wrapped_coin_roll200 gVol.4
Lottery Ticketitem_lottery_ticket5 gVol.4
Poker Chipsitem_poker_chips_stack300 gVol.1

8. Heists & Break-ins

Each heist needs a chain of items: something to get in, something to open the vault, and something to avoid the police. Give each step its own item and players have to plan, buy or steal the gear before the job starts.

ItemSpawn nameWeightIcon
Lockpick Settool_lockpick_set150 gVol.1
Hacking Laptopitem_hacking_laptop2.5 kgVol.1
Access Keycarditem_access_keycard10 gVol.2
Keycard Cloneritem_keycard_cloner300 gVol.2
Vault Drillitem_vault_drill_rig12 kgVol.2
Bolt Cutterstool_bolt_cutters2 kgVol.1
Glass Cuttertool_glass_cutter200 gVol.1
ATM Skimmeritem_atm_skimmer200 gVol.2
Signal Jammeritem_signal_jammer800 gVol.1
EMP Deviceitem_emp_device1.5 kgVol.2
Balaclavaclothing_skull_balaclava100 gVol.1
Tactical Glovesclothing_tactical_gloves200 gVol.2
Hotwire Kittool_hot_wiring_ignition_wires200 gVol.2

Vol.2 Jobs & Crime has 128 more heist and robbery items, from vault doors to laser grid emitters.

9. Illegal Trade

Drugs are a standard part of criminal roleplay on most servers. A complete loop needs a raw product, packaging and a scale, so dealing becomes a process and not a single item sold to an NPC.

ItemSpawn nameWeightIcon
Weed Bagdrug_weed_bag10 gVol.1
Jointdrug_joint5 gVol.1
Rolling Papersdrug_rolling_papers10 gVol.1
Weed Seeddrug_marijuana_seed5 gVol.1
Cocaine Brickdrug_cocaine_brick1 kgFree
Methdrug_crystal_meth10 gVol.1
Pocket Scaledrug_pocket_scale200 gVol.2
Empty Baggiesdrug_pack_of_small_zip_bags50 gVol.2
Hash Brickdrug_hash_brick1 kgVol.2

10. Tools & Crafting

Basic tools and materials are the base of crafting systems, housing and civilian jobs like construction. They are also the most reused items: the same rope, zip ties and duct tape show up in heist and kidnapping scripts.

ItemSpawn nameWeightIcon
Toolboxtool_toolbox5 kgVol.1
Hammertool_hammer800 gVol.1
Wrenchtool_wrench500 gVol.1
Drilltool_cordless_drill1.5 kgVol.1
Shoveltool_shovel2 kgVol.1
Flashlighttool_flashlight300 gVol.1
Duct Tapeitem_duct_tape200 gVol.1
Ropeitem_rope1 kgVol.1
Zip Tiesitem_zip_ties50 gVol.1
Wood Plankmaterial_wood_plank2 kgVol.1
Box of Nailsmaterial_box_of_nails500 gVol.1
Copper Wirematerial_copper_wire_coil1 kgVol.1

11. Fishing, Hunting & Farming

Legal grinding jobs keep new players on the server before they can afford a car. Each job needs a tool, something to catch or grow, and a product to sell. Licenses from section 5 tie them to the police side.

ItemSpawn nameWeightIcon
Fishing Roditem_telescopic_fishing_rod800 gVol.5
Bait Wormsfood_cup_of_bait_worms100 gVol.2
Bassfood_bass1.5 kgVol.1
Troutfood_trout_fish1 kgVol.1
Deer Tagitem_deer_hunting_tag5 gVol.5
Venisonfood_raw_venison_steak500 gVol.5
Animal Hidematerial_animal_hide3 kgVol.1
Seedsitem_bag_seeds100 gVol.1
Tomato Seedlingitem_tomato_seedling_pot500 gVol.5
Fertilizeritem_sack_of_fertilizer5 kgVol.5
Watering Cantool_watering_can1 kgVol.1
Potatofood_potato200 gVol.1
Sickletool_sickle500 gVol.5
Wood Logmaterial_wood_log5 kgVol.1

For bigger job systems, Vol.5 Survival & Food has full sets of fish, fishing gear, hunting, farming and foraging items.

12. Everyday Items

The small things make a character feel real: a wallet, cigarettes, a lighter, a backpack. Packages and trash bags also double as delivery and garbage job items.

ItemSpawn nameWeightIcon
Walletitem_wallet_brown150 gVol.1
Backpackitem_backpack_black1 kgVol.1
Umbrellaitem_umbrella_black500 gVol.1
Cigarettesdrug_cigarettes_pack30 gFree
Lighteritem_flip_lighter50 gVol.1
Cardboard Boxitem_cardboard_box500 gVol.1
Packageitem_fragile_package2 kgVol.4
Trash Bagitem_trash_bag1.5 kgVol.1
Newspaperitem_newspaper_rolled200 gVol.1
Bouquet of Rosesitem_bouquet_roses300 gFree

Example: Adding Items From the List

This is how three items from the medical section look in ox_inventory (ox_inventory/data/items.lua, weight in grams):

['med_tourniquet'] = {
    label = 'Tourniquet',
    weight = 100,
    stack = true,
    close = true,
},
['med_suture_kit'] = {
    label = 'Suture Kit',
    weight = 150,
    stack = true,
    close = true,
},
['med_saline_iv_bag'] = {
    label = 'Saline IV Bag',
    weight = 550,
    stack = true,
    close = true,
},

And the same items for ESX Legacy without ox (weight in kilograms, whole numbers):

INSERT IGNORE INTO `items` (`name`, `label`, `weight`) VALUES
  ('med_tourniquet', 'Tourniquet', 1),
  ('med_suture_kit', 'Suture Kit', 1),
  ('med_saline_iv_bag', 'Saline IV Bag', 1);

QB-Core uses the same grams as ox, in qb-core/shared/items.lua. The guide linked above shows the full QB format and where each inventory loads its images from.


Get the Icons for These Items

An item without an image shows up as an empty square, and mixing icon styles from five different sources makes an inventory look unfinished. Every item on this list has a matching icon in our Modern RP series, drawn in one style and named exactly like the spawn names above.

Start with the free pack. It has 52 icons in 6 sizes with ready ESX, QB-Core and ox_inventory configs, so you can test the style and the install on your server first:

8 items from this list are in the free pack. The rest come from the full volumes: 92 in Vol.1 Essentials, 37 in Vol.2 Jobs & Crime, 6 in Vol.4 Gear & Loot, 7 in Vol.5 Survival & Food. The bundle has all five volumes, more than 7 000 icons with configs for all three frameworks, plus 224 bonus UI icons:


FAQ

Do I need all 150 items on day one? No. Start with the categories that match the jobs your server already runs. Food, medical, documents and keys are the most useful first, because every player meets them in the first hour.

Can I change the spawn names? Yes. The name only has to match three things: the item definition, the image file name and the scripts that use it. Change all three together, before the server goes live. Renaming items later breaks players' saved inventories.

Why are some weights so high? Weight is a gameplay tool. A heavy car battery, tire or vault drill means players need a vehicle or a team to move it, which creates roleplay. Adjust the values to your server's carry limit: ox_inventory defaults to 30 000 g and QB-Core to 120 000 g.

Where do I put the item images? In ox_inventory/web/images for ox_inventory and in qb-inventory/html/images for QB-Core. The file must be named exactly like the item, e.g. med_tourniquet.png. Full details for each framework are in the custom items guide.

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